Course Content
Students are required to complete 144 credit points, comprising:
- IT core (48 credit points)
- games development core (60 credit points); and
- choice of (36 credit points):
- one sub-major and two electives; or
- six electives
STM90651 Core subjects (Information Technology):
- 31265 Communication for IT Professionals
- 31266 Introduction to Information Systems
- 31268 Web Systems
- 31269 Business Requirements Modelling
- 41092 Network Fundamentals
- 31271 Database Fundamentals
- 31272 Project Management and the Professional
- Select 6 credit points of options:
- 41039 Programming 1
- 48023 Programming Fundamentals
STM91759 Core subjects (Games Development)
- 31260 Fundamentals of Interaction Design
- 31262 Game Design Methodologies
- 31263 Introduction to Computer Game Development
- 31264 Computer Graphics
- 41024 Advanced Games Programming
- 31102 Game Design Studio 1
- 31103 Game Design Studio 2
- 31251 Data Structures and Algorithms
- 48024 Programming 2
- 31241 Interactive 3D Animation
- 31248 Serious Games and Gamification Studio
- CBK92069 Transdisciplinary Electives
The program below shows a suggested sequence of subjects for a full-time student. It is intended as a guide only and does not take into account such factors as recognition of prior learning, changes in attendance mode and subject availability, or satisfactory academic progress. Students should consult the Timetable Planner to confirm the availability of subjects in the current academic year.
Year 1
Autumn Session
- 31268 Web Systems
- 31265 Communication for IT Professionals
- 31266 Introduction to Information Systems
- Select 6 credit points from the following:
- 41039 Programming 1
- 48023 Programming Fundamentals
Spring session
- 31269 Business Requirements Modelling
- 48024 Programming 2
- 31260 Fundamentals of Interaction Design
- 31263 Introduction to Computer Game Development
Year 2
Autumn session
- 31264 Computer Graphics
- 31271 Database Fundamentals
- 31262 Game Design Methodologies
- 31251 Data Structures and Algorithms
Spring session
- 41092 Network Fundamentals
- 41024 Advanced Games Programming
- 31272 Project Management and the Professional
- Select 6 credit points from the following:
- CBK92069 Transdisciplinary Electives
Year 3
Autumn session
- 31241 Interactive 3D Animation
- 31102 Game Design Studio 1
- Select 12 credit points of options
Spring session
- 31103 Game Design Studio 2
- Select 12 credit points of options
- 31248 Serious Games and Gamification Studio
CBK92188 Sub-major/Electives Games Development:
Select 24 credit points of options:
- CBK90784 Electives
- SMJ10178 Audio Design (Games Development)
- SMJ03036 Enterprise Systems Development
- SMJ10156 Innovation and Entrepreneurship
- SMJ10164 Interaction Design (Games Development)
- SMJ02064 Business Information Systems Management
- SMJ02065 Data Analytics
- SMJ09034 International Studies
- SMJ09035 Language other than English
- SMJ08197 Marketing Principles
- SMJ03037 Networking and Cybersecurity
- SMJ09036 Specialist Country Studies
- SMJ01032 Statistical Modelling
CBK92069 Transdisciplinary Electives:
Select 6 credit points of options:
- 95009 TD: Change-making for social impact
- 95006 TD: Envisioning futures worth wanting
- 95007 TD: Pathways to societal transitions
- 95002 TD: Reframing, remixing, reimagining society
- 95008 TD: Shaping better futures
- 95005 TD: Shaping technologies that shape us
- 95003 TD: Sustainability in an interconnected world
- 95004 TD: Technologies reimagined in a complex world