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Intakes
Sep
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Duration
3 years

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Internship
Internship available
icon Award
University of Portsmouth
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Intakes : Sep
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Duration : 3 years
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Internship : Internship available
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Award : University of Portsmouth

Is this course for you?

Step 1 Check Entry Requirement
A-Level BBC UEC 5B5 STPM BBC
Step 2 Check Course Fees
Estimated fees is RM 273,933
Step 3 Check Nett Fee with Scholarship
Scholarships available: 1 Awards
Step 4 Determine Your Best Option
Compare Computer Science courses & estimated total fee across 55 institutions with 164 awards

Entry Requirements

Fees

Registration Fee
MYR 0
Resource Fee
-
Tuition Fee (Home)
MYR 273,933
Estimated Total Fees
MYR 273,933
Other Fee
Tuition Fees (Optional Placement/Study Abroad) @ GBP 1,800 / Year ( 1 GBP = MYR 5.37 )

Awards & Scholarships

Course Content

Year 1

Core modules in this year include:

  • 3D Modelling – 20 credits
  • Art Skills for Games – 20 credits
  • Code Studio – 20 credits
  • Coding and Scripting for Games – 20 credits
  • Game Development – 20 credits
  • Games Design and Context – 20 credits

Year 2

Core modules in this year include:

  • Computer Games Enterprise L5 – 0 credits
  • Computer Games Technology L5 – 0 credits
  • Project Initiation and Career Management – 20 credits
  • Student Enterprise for Games – 20 credits

Optional modules in this year include:

  • Commercial Asset Production for Real Time – 40 credits
  • Design Games – 20 credits
  • Design and Visual Research for Cinema and Game – 20 credits
  • Designing for Animation – 20 credits
  • Engaged Citizenship Through Interdisciplinary Practice – 20 credits
  • Gameplay Programming – 20 credits
  • Maths for Games – 20 credits
  • Modern Foreign Language – 20 credits
  • Professional Experience – 20 credits
  • Program Consoles – 20 credits
  • Programming Application Programming Interfaces – 20 credits
  • Prototyping and Iterating Game Designs – 20 credits


Placement year (optional)

  • Work Placement Year – 120 credits

Year 3

Core modules in this year include:

  • Computer Games Enterprise L6 – 0 credits
  • Computer Games Technology L6 – 0 credits
  • Final Year Project – 40 credits
  • Real-Time Interactive Group Project: Stage One – 20 credits
  • Real-Time Interactive Group Project: Stage Two – 20 credits

Optional modules in this year include:

  • Advanced Graphics Techniques – 20 credits
  • Create Worlds – 20 credits
  • Games Research – 20 credits
  • Implementing Game Audio – 20 credits
  • Motion Capture Applications – 20 credits
  • Programming AI for Games – 20 credits
  • Psychological Theory for Game Designers – 20 credits
  • Targeting Platforms – 20 credits

Interested in

Computer Science

from Portsmouth, UK?


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