Course Content
Year 1
- Computer Animation and VFX Research - 20 credits
- Introduction to Compositing - 20 credits
- Introduction to Real-Time 3D - 20 credits
- Modelling for Animation & VFX - 20 credits
- Visual Communication - 20 credits
Year 2
- CGI Lighting and Look Development
- Creative Research and Project Initiation - 20 credits
- Real-Time Animation and VFX Project - 20 credits
Year 3
- Creative Media
- Creative Professional Development
- Final Year Project
Year 2
- Commercial Asset Production for Real Time - 40 credits
- Creative Technologies Study Exchange - 60 credits
- Design and Visual Research for Cinema and Game - 20 credits
- Designing for Animation - 20 credits
- Engaged Citizenship Through Interdisciplinary Practice - 20 credits
- Professional Experience - 20 credits
- Sculpting and Rigging for Film - 20 credits
- Student Enterprise - 20 credits
- Visual Effects - 20 credits
Year 3
- Advanced Creature FX and Rigging - 20 credits
- Advanced Programming for Animation and VFX - 20 credits
- Advanced Visual Effects - 20 credits
- Animation and Setup for Computer Animation - 20 credits
- Create Worlds - 20 credits
- Intermediate Visual Effects - 20 credits
- Motion Capture Applications - 20 credits
- Real-Time Interactive Group Project: Stage One - 20 credits
- Real-Time Interactive Group Project: Stage Two - 20 credits