Course Content
Year one
Modules
- Development Foundations
- Livestreaming Tools
- Marketing & Digital Media
- Data Fundamentals
- Multidisciplinary Teamwork
- Esports Production
Year two
Modules
- Legal and Financial Management in the Experience Sector
- Individual Esports Project
- Media Lab
- Esports Event
- Collaboration
- Esports Studies
Placement year (optional)
- You can choose to take an optional placement year after your second year on a three-year programme
Year three
Modules
- Professional Portfolio
- Future Skills
- Esports Live Performance
- Future of Games
- Major Collaboration