Course Content
Year one
Modules
- Concept Art 1
- Character Art 1
- Game Animation 1
- Environment Art 1
- Concept Art 2
- Character Art 2
- Environment Art 2
Year two
Modules
- World Building: Pre-production
- Developing Concept Art Vocabularies
- Developing Character Art Vocabularies
- Developing Environment Art Vocabularies
- Art Research Practice
- World Building: Production
- Collaboration
Placement year (optional)
- You can choose to take an optional placement year after your second year on a three-year programme
Year three
Modules
- Future Skills
- Professional Portfolio
- Technical Art Practice
- Future of Games
- Major Collaboration