Course Content
Year 1
- 3D Modelling - 20 credits
- Coding and Scripting for Games - 20 credits
- Creative Computing Exhibition Project - 20 credits
- Generative Arts - 20 credits
- Introduction to Interactive Development - 20 credits
- Sound for Moving Image - 20 credits
Year 2
Core modules
- Creative Coding Practice – 20 credits
- Creative and Critical Research Design – 20 credits
- Creative Hardware and Electronics – 20 credits
Optional modules
- Creative Technologies Study Exchange - 60 credits
- Audio Programming - 20 credits
- Form and Function - 20 credits
- Gameplay Programming - 20 credits
- Interaction Design - 20 credits
- Rich Media Website Delivery - 20 credits
- Virtual Reality Development - 20 credits
- Creative Technologies Study Exchange - 60 credits
- Augmented Reality Development - 20 credits
- Creativity and Resilience - 20 credits
- Engaged Citizenship Through Interdisciplinary Practice - 20 credits
- Maths for Games - 20 credits
- Mobile Application Development - 20 credits
- Professional Experience - 20 credits
- Sound Design and Music for Games - 20 credits
- Student Enterprise - 20 credits
Placement year (optional)
- Work Placement Year – 120 credits
Year 3
Core modules
- Final Year Project – 40 credits
Optional modules
- Hackrobatics - 20 credits
- Artificial Intelligence - 20 credits
- Implementing Game Audio - 20 credits
- Interface Technologies - 20 credits
- Programming Ai for Games - 20 credits
- Sound and Music Programming - 20 credits
- Collaborative Sound Project - 20 credits
- Internet of Things - 20 credits
- Targeting Platforms - 20 credits