Course Content
Year 1
- Tools for Games and Animation – 20 credits
- Digital Culture and Creative Industries – 20 credits
- Introduction to Computer Graphics – 20 credits
- Responsive Design and Development – 20 credits
- Generative Arts – 20 credits
- Creative Computing Exhibition Project – 20 credits
Year 2
Core modules
- Creative Coding Practice – 20 credits
- Creative and Critical Research Design – 20 credits
- Creative Hardware and Electronics – 20 credits
Optional modules
- Advanced Creative Computing For Music and Sound – 20 credits
- Augmented Reality Development – 20 credits
- Creativity and Resilience – 20 credits
- Engaged Citizenship Through Interdisciplinary Practice – 20 credits
- Gameplay Programming – 20 credits
- Mobile Application Development – 20 credits
- Modern Foreign Language – 20 credits
- Professional Experience – 20 credits
- Sound Design and Music For Games – 20 credits
- Student Enterprise – 20 credits
- Study Abroad – 60 credits
- Virtual Reality Development – 20 credits
Placement year (optional)
- Work Placement Year – 120 credits
Year 3
Core modules
- Final Year Project – 40 credits
- Optional modules
- Artificial Intelligence – 20 credits
- Collaborative Sound Art Project – 20 credits
- Hackrobatics – 20 credits
- Implementing Game Audio – 20 credits
- Interface Technologies – 20 credits
- Internet of Things – 20 credits
- Sound and Music Programming – 20 credits