Course Content
Year 1
Sem 1
- Academic Writing
- Academic Reading
- English for Communication
- Foundation Sketching and Drawing for Designers
- Critical Game Studies
Sem 2
- Bahasa Melayu Komunikasi 1/ Pengajian Malaysia 2
- Game Design Principles
- History of 20th Century Design & Culture
- Creative Programming
Sem 3
- Teamwork and Leadership / Bahasa Kebangsaan A
- Digital Image Processing
- 3D Modeling
- Storyboard & Art Direction
Year 2
Sem 1
- Malaysian Economy
- User Interface Design
- Character Design & Development
- Rigging & 3D Animation
Sem 2
- Asset & Environmental Visualisation
- Game Level & Logic Design
- Audio Visual Compositing
- Game Production
Sem 3
- Co-curricular
- Game Project Management
- Portfolio
- Final Project
- Law for the Creative Industries
Year 3
- Internship (14 weeks)